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AGM 33: Game Feature Alarm

December 24th


I have decided to put a lift in my game, which will take you downwards in a horror-style event, with a flashing red alarm and sound effects.


You will reach the bottom of the lift, and there will be a corridor leading towards a set of monitors displaying a security camera view of the whole level you have been walking in. There will be this idea that you are being watched and evaluated.


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