AGM34: Set Design "Augustus Gloop!"
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Here is a homage to "Charlie and the Chocolate Factory". My story is loosely based off it and I wanted to have Easter eggs throughout the...
Jack Myers
Jul 14, 20211 min read
AGM34: Set Design "Music and Taxidermy Room"
Documenting the work process.
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Jack Myers
Jul 14, 20211 min read
AGM34: Unity Screenshots Set Design "Dining and Living Room"
These are some screenshots displaying my work process throughout this journey. This depicts some of the work and processes I utilized in...
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Jack Myers
Jul 14, 20210 min read
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Jack Myers
Jul 14, 20211 min read
AGM34: Making Cover Art for "The Snow Storm"
I was trying a few thing out with my Lightbox and came up with this design to show off "The Snow Storm" in a different way. I thought it...
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Jack Myers
Jul 14, 20211 min read
AGM34: Video Game Inspiration "Borderlands 2"
Borderlands 2 is an excellent blend of addictive shooter gameplay, impressive cell shade toon outline style and some great humour.
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Jack Myers
Jul 14, 20211 min read
AGM34: Video Game Inspiration "Destroy all Humans"
https://en.wikipedia.org/wiki/Destroy_All_Humans! “ !” is a game which does not take itself seriously for one second. It is packed full...
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Jack Myers
Jul 14, 20212 min read
AGM34: Video Game Inspiration "Uncharted 4"
Uncharted was among the first to introduce cinematic camera appreciation to the game design. In this dynamic approach to your perspective...
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Jack Myers
Jul 14, 20211 min read
AGM34: Video Game Inspiration "Witcher 3"
Witcher 3: The Wild Hunt-- a masterpiece for more reasons than I can mention, elicits joy, sadness and interest through the effort put...
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Jack Myers
Jul 14, 20212 min read
AGM34: Video Game Inspiration Amnesia and BioShock Series - Audio, Visuals and Jumpscares
Amnesia’s gameplay makes you feel weak and vulnerable, as you cannot attack the enemies; you can only run and/or hide. The game’s design...
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